﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace DualityClient
{
    public enum eGameState
    {
        INGAME,
        LOGINMENU,
        HEADMENU,
    }

    public class GameState
    {
        private static GameState instance;
        public eGameState gameState;

        public static GameState Instance
        {
            get
            {
                if (instance == null)
                    instance = new GameState();
                return instance;
            }
        }

        protected GameState()
        {
            gameState = eGameState.LOGINMENU;
        }
    }
}
